A few keen-eyed readers pointed out that I never wrote a follow-up article on last year’s DevCamp. They’re absolutely right; all I wrote since the start was this small update halfway through the course. It’s time to write something!
Read Article: https://blog.holochain.org/how-did-devcamp-8-go/
Were there some projects that came out of it, or code?
any instances of a working tragedy of the commons type game?
( Hey just so you know solana is pushing devcamps out the wazoo and it seems to be working and scaling pretty well and might end up being a necessity to memetically compete )